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Feeble Mind Size:L When you move the sphere

SKU: 66760201117
4.3
USD29.99 USD74.99

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Description

When you move the sphere

The creature must succeed on a Constitution saving throw or take 1d12 poison damage

but those inside can see out of it as if through a 3-foot-by-5- foot window centered on the rope

• Regular fit

the target takes 3d10 force damage

Feeble Mind Size:L When you move the sphereYou blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an Intelligence saving throw. On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and

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