Set: Promo Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Promo Class: Draconic Cost: 1 Power: 5 Rupture - If Breaking Point is played as chain link 4 or higher
if an opponent has more cards in their hand than you
Set: Promo Finish: Cold Foil Type: Weapon Rarity: Promo Class: Bard When cometh thou turn
Set: Promo Finish: Cold Foil - Golden Type: Equipment Subtype: Arms Rarity: Promo Class: Illusionist Whenever an Illusionist attack you control is destroyed by phantasm
you may attack an additional time with that weapon this turn
Construct Nitro Mechanoid // Nitro Mechanoid (Marvel) [DYN092] (Dynasty) Cold Foil FAB106 Set: Promo Finish: Rainbow FoilSet: Dynasty Finish: Cold Foil Type: Action Rarity: Marvel Class: Mechanologist Cost: 4 Power: 5 (Constructs resolve flipped as an item in the arena.) Transform target Mechanologist head, chest, arms, legs, weapon and 3 Hyper Drivers you control into Nitro Mechanoid. If you don't, negate this. (Put them under Nitro Mechanoid. If you don't, put this in the graveyard.) Go again Action Banish a card from under Nitro Mechanoid: Attack Overpower (This