I wondered what would happen if someone tried to just walk up and grab something
(My favorite is probably Primal, a green deck full of big trample-y monsters, combined with pirates.) At the end of the night, my friends and I agreed that it was a well-designed set of cards with just enough complexity to keep things interesting
Tapping is a cost to activate outlast, which the creature can't do it it's already tapped
Demilich If I had a magic time machine and could make one change to the game, I'd make Liches Skeletons, not Zombies, for flavor purposes, and I'm glad to see that Demilich at least plays into that canon nicely enough
The value this card creates is too slow for constructed, but the card is capable of doing serious damage in Wizard Typal decks