From my early impressions, Lorcana successfully lands in the middle, offering a gameplay experience with just enough depth in its first set to avoid the sense of a game that exists only as a tacked-on vehicle for collectors to buy cards
Shifting focus to creatures, Wary Watchdog is a great little early drop for green
You can use it to destroy your own modular Creatures, but we cant help but feel like its just there to give Zabaz access to Red and White in Commander, but were here for it
For example: in Hard mode, Ursula draws one more card
For thematic inclusions we've got Jeska's Will, Birgi, God of Storytelling (the backside but the front is amazing too) and Delayed Blast Fireball which work exceptionally well with our "cast from exile" payoff cards and Underworld Breach being ridiculous especially when we're discarding so many cards to fuel it