Primarily played in Esper and Jeskai control decks, it serves as an advantage engine and can close out games when conditions are favorable
Road / Ruin Three mana is above the going rate for a Rampant Growth effect, but what if I told you it spotted you a removal spell later down the line
She dons a formal red gown, as well as her favorite, never-leave-home-without-it accessories: her trusty weapons
Cards like Force of Will, Fierce Guardianship, Pact of Negation, and Force of Negation let you stop game-winning plays while tapped out, which is perfect for protecting your own combo turn or stopping someone else's
War of the Spark was an expansion set on Ravnica without a focus on the guilds, so we thought it would be cool to do Ravnica-themed things we normally don't have space for, such as guild-themed Vehicles