Play it in decks where you can afford to discard energy and focus on sustaining your evolved Pokmon while disrupting your opponent with Confusion
Vindicate is too slow and singular and you will lose to every other deck if you load up on too much pure artifact hate
This is especially useful if someone decides to exile your graveyard
Call the Skybreaker Cenn's Enlistment Decaying Time Loop Deeproot Historian Embrace the Unknown Flame Jab Formless Genesis Glamerdye Jund 'Em Out (playtest) Monstrify Oona's Grace Raven's Crime Reality Scramble Savage Conception Six Spitting Image Syphon Life Throes of Chaos Waves of Aggression Worm Harvest Wrenn and Six
It is often the case that the few artifacts and enchantments in a deck are either really serious threats or of high importance to the decks plan and so even in decks where there are only a couple of targets it is good to be able to deal with them, great example of this include the various equipment, most notably the Swords, Sulphuric Vortex, Zuran Orb, Sneak Attack, Crucible of the Worlds, Oath of Druids and so forth