These cards earn Lore needed to win the game based on the number of symbols
STEEL JUDY HOPPS &
And the more I started coming up with the ideas, the more it was exciting to me
The same discipline helps you evaluate tournaments, missions, and seasonal events, which can provide real value when entry conditions align with your normal play

Chief Tui, Respected Leader Original Text 7 ink Storyborn Mentor King - 3/6 - 3 Lore Value - Uncommon Support (Whenever this character quests, you may add their Strength to chosen character's Strength this turn.) Errata Text 7 ink Storyborn Mentor King - 3/6 - 3 Lore Value - Uncommon Support (Whenever this character quests, you may add their Strength to another chosen character's Strength this turn.) HeiHei, Boat Snack Original Text 1 ink Storyborn Ally - 1/2 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to chosen character's Strength this turn.) Errata Text 1 ink Storyborn Ally - 1/2 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to another chosen character's Strength this turn.) Merlin, Self-Appointed Mentor Original Text 4 ink Dreamborn Mentor Sorcerer - 3/4 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to chosen character's Strength this turn.) Errata Text 4 ink Dreamborn Mentor Sorcerer - 3/4 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to another chosen character's Strength this turn.) Philoctetes, Trainer of Heroes Original Text 2 ink Storyborn Mentor - 3/1 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to chosen character's Strength this turn.) Errata Text 2 ink Storyborn Mentor - 3/1 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to another chosen character's Strength this turn.) What Are Bannings
