Unravel Unravel is an interesting take on a 3-mana counterspell
Its an ability doubler for abilities that trigger from casting spells, which includes prowess, magecraft, and anything else that says when you cast an instant/sorcery. I like that this plays an aggressive game plan but still feels very much Izzet, leaning into prowess and spellcasting to get the game over with
Avalanche of Sector 7 is more of an anti -artifact card, but its pretty great in Commander nonetheless
This card is significantly worse in fast formats, but in a grindy format like casual Commander, Commune with Lava can easily find you eight to ten cards
And to give you an idea of how critical he was to the team, when we were getting new desks and I was asked about any requirements for where my new desk would be, one of my requirements was "I need to sit next to Hindy." Hindy, along with Andrew Brown and Jadine Klomparens, did a fantastic job figuring out what this set would mean for Standard and worked with the whole Play Design team to put it through its paces