She costs nine ink to cast normally, but enters play as a humongous 10/10 character, and whenever it challenges another character, you may ready her
I'd like to see the background mechanic, or just another line of text before I'd use this myself
Creatures (32) 2 Kenrith, the Returned King 3 Rimrock Knight 1 Taranika, Akroan Veteran 4 Winota, Joiner of Forces 4 Selfless Savior 4 Staunch Shieldmate 4 Luminarch Aspirant 4 Magda, Brazen Outlaw 4 Clarion Spirit 2 Usher of the Fallen Lands (24) Spells (4) Continuing my obsession with Dwarves, Treasure, and six mana on Turn 3, Clarion Spirit makes non-Human tokens
They cant be interacted with nor can their effects be countered
My original build had these three legal Demons alongside just a few other hard-hitting Demons but then Warhammer 40,000 Commander came out last year with a bunch of new Demons, and this years The Lord of the Rings: Tales of Middle-earth even brings several versions of the Balrog to consider