You can only use this effect of "Evil HERO Toxic Bubble" once per turn
In the end, the choice is purely up to the player, as choosing one only leads to the other options to be locked in the game's missions to be earned as they play through modes like Master Duel's Story mode
At first look, this doesn't seem to generate any card advantage, as losing land is very risky in any Commander deck, especially if said Commander already costs 8 mana in the first place
This strategy means tons of land sacrifice, recursion, Exploration-style effects, and of course, payoffs for doing all of this
While many other cards in the set are valuable, these three have shown the most consistent growth and stability, making them the safest bets for a long-term hold