Duskmourn is a fun set, but it also doesnt do anything particularly different than past Magic sets
It's around #14 or 15 on my list and not in the Top 10 proper, but the ability to force someone to discard, and destroy artifacts and critters with one number is a very precise scalpel that destroys what you need, but tends to leave your own stuff alone
This, of course, means we're setting ourselves up for our next return to Zendikar to include a two-mana artifact that taps for one or for "1, T, Sacrifice" draws you a card
There are a few turn 1 nut draws from Reanimator, but those require specific combinations of Entomb + Dark Ritual or Entomb + Reanimate + fast mana
For example, if you control ten permanents, lose control of two, then cast Detective of the Month, you won't have the city's blessing